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Tying difficulty levels to the player’s progress is a strange choice for the most flexible Diablo game ever made Diablo IV · Posted on June 15, 2023December 10, 2024
When poor mission design and flawed balancing shatter the power fantasy Call of Duty: Modern Warfare 2 · Posted on January 12, 2023December 10, 2024
Putting the end of the journey into its player’s hands prioritizes respect over control Sable · Posted on June 3, 2022December 10, 2024
How unfortunate design choices downgrade the heroine to a henchman on rails Alien Isolation · Posted on May 11, 2022December 10, 2024
How embracing playing styles makes Elden Ring more accessable than difficulty settings could ever dream of Elden Ring · Posted on April 22, 2022December 10, 2024
Despite their clunkiness the settlements in Fallout 4 were its most brilliant feature Fallout 4 · Posted on December 21, 2021December 10, 2024
How it’s distrust in the player’s curiosity lets one of the decade’s most intriguing open worlds fall short of potential Cyberpunk 2077 · Posted on December 19, 2021December 10, 2024